Overview
This mod changes some inventory icons of Baldur's Gate II to the style of Baldur's Gate. There is a lot of content in Baldur's Gate 2 (especially in the ToB expansion) that simply doesn't live up to the artwork quality the original Baldur's Gate offered--the paperdolls were a good example. Whether it was just rushed work on the developer side or something else, I do not know. This mod aims to replace exactly these parts of the game with content that lives up to the quality we were used to from the original. So, technically speaking, this is an attempt to fix "cosmetic flaws" that should have never made it through QA.
Update as of August 23rd, 2005:
- It seems there is somewhat of an explanation for the shift, as reading the manual, Bioware's original graphic designer responsible for the art in BG1/ToTSC, Daniel Walker, passed away on June 6th, 1999 of a 'physical disability he had since birth'. In fact, Baldur's Gate II is dedicated to his memory. Let 1pp pay respect to his beautiful and unique style and artwork, and our humble attempt to try and make BGII stay faithful to it.
Update as of January 2nd, 2008:
Visit the website or forum for all the latest updates.
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Installation
included as a component within 1ppv4.
Compatibility
This Artwork pack is designed to work with Baldur's Gate II: Shadows of Amn with or without the Throne of Bhaal expansion pack. The mod should also work with Tutu and Baldur's Gate Trilogy.
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Mod Details
The mod contains inventory item updates, with a split install option for potions. It includes the following:
- Item graphics matching with the original paperdoll content
- Some mod item patches (Chloe, BWL's herb add on, etc.)
- Fixed ToB item graphics (finally in BG1-BG2 style)
- BG1 ports for some BG2 item graphics (reverting where the original looked better)
- Various other item fixes, including a "secret" item that was broken, but present, in the original game
By request, the potion inventory BAMs were moved into a second, separate component.
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Credits and Acknowledgements
For support or questions, please visit the mod forum. All graphics were produced by Erephine, and issues with them should be addressed to her; the installer was written by CamDawg and problems with it should be addressed to him.
Packaging: CamDawg
Graphics: Erephine
Hosting: Spellhold Studios (Forums)
Thanks to the still active and vibrant Infinity Engine modding community for their continued support. CamDawg would especially like to acknowledge The Gibberlings Three, though he confesses he may be a bit biased.
Programs/tools used in creation
Copyrights
This mod was created to be freely enjoyed by all Baldur's Gate 2 players. However, it should not be sold, published, compiled or redistributed in any form without the consent of Erephine. WeiDU packaging was done by CamDawg. The original artwork and graphics are ©2004 Erephine.
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Version History
One Pixel Productions v2.1b
- Split from original installer to be included in 1ppv4, merged with mod item patches.
One Pixel Productions v2.1
- Separated potion BAMs into a separate component.
One Pixel Productions v2.0
- Code tweaking to handle WeiDU's different ALLOW_MISSING handling.
One Pixel Productions v1.0
- Sortie initiale : First WeiDU version. Includes fixes and content through the last zip-file version.
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